Previously, I've worked on augmented reality for enterprises, the future of media on Windows, new ways to experience music, a different kind of app store, the next generation of PC gaming, and more. I've done personal projects to help phones bring people together and finding people to hang out with in a new city.
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I led UX design on new music creation experiences and the Groove music app. Prior to my time on mixed reality and entertainment, I worked on the Windows 10 Store and the Windows.com consumer and developer experience.
I am currently leading mobile design for Game Pass and streaming at Xbox. Previously, I was a founding member of the audio UX team in Microsoft's New Experiences & Technology group, building mixed reality experiences for the modern workplace.