Senior Designer

January 2018–present

Currently designing the future of gaming across mobile, PC, and console with the Xbox team. Previously I drove UX design in a new startup team within the Mixed Reality studio, leading design for a new family of AI-powered products and services focused on ambient augmented reality for businesses.

Designer II

August 2013–December 2017

Led design of social features for next-generation music and video experiences on Windows, iOS, and Android. Previously designed the Windows 10 app store, created first-gen conceptual design for PC gaming initiatives, and improved the Windows third-party developer experience.

User Experience Design Intern

June–Sept. 2012

Designed new user-facing components of, assisted in user research, and developed conceptual apps that showcased the touch experience of Windows 8.

University Medical Center
User Experience Designer

April—May 2012

Worked with the Pathology IT department of an award-winning hospital to audit and redesign the user experience of critical pieces of custom software used in the diagnosis and processing of patient samples.

Artitudes Design
Junior Designer

March 2012—March 2013

Contributed to visual, motion, and communication design for local businesses and international enterprises within a local design agency. Gained experience working with clients, project management, and developers to deliver high-quality work that made meaningful business impact. 


Lake Washington Institute of Technology
Adjust Instructor

April 2018

Currently teaching a course on user interface design for the new User Experience certificate at LWTech. This is the first time the course has been taught, and I have created the syllabus, assignments, and curriculum.

App Camp For Girls
Design/Presentation Coach

June 2015

Volunteered with the Seattle chapter of App Camp For Girls to teach 13-15 year old students how to design, build, and pitch their own apps to a panel of potential investors.

School of Visual Concepts
Teaching Assistant, HTML & CSS Level 1

February–March 2015

Paid assistantship in a professional school setting. Aided students with technical and design issues in their website creation and learning process.

University of Washington
Teaching Assistant, Art 101

Sept.–Dec. 2011

Selected as a teaching assistant for a mandatory course introducing new students to the School of Art. Led student group work, evaluated projects, and provided guidance for students applying to the competitive admission design program.


University of Washington
M.Sc in Human-Centered Design & Engineering

Expected June 2019

Currently enrolled in a part-time Master’s of Science program focusing on user-centered design methodology, design research, and theory.

University of Washington
B.Des in Interaction Design

Sept. 2008–June 2013

Coursework included user experience design, visual storytelling, qualitative and quantitative research, digital and physical prototyping, creative coding, and data visualization.



Adobe CC, Sketch, Figma, InVision, Principle


HTML/CSS (SASS), Javascript, jQuery, Processing, Arduino


Design for social good, virtual reality, strategy games, web standards, illustration, pattern design, ubiquitous computing